Health: 120 Shields: None Vision: 11
Armor: None Armor Type: Light Unit Type: Biological
Glaive Wurm: 9 Glaive Wurm Upgrade: 1 Glaive Wurm Speed: 1.52 (Normal)
Glaive Wurm Bonus: None Glaive Wurm Range: 3 Glaive Wurm Splash Radius: None
Minerals: 100 Vespene Gas: 100 Build Time: 33
Source: Larva Requirements: Spire Supplies: 2
Movement Speed: 3.75 (Fast) Targets: All Transport Size: None
Role: Medium Melee Warrior

The Mutalisk is the Zerg basic flyer unit. It is very effective at ground attacks as well as air. They are also one of the few air units that has a Light armor type giving it much more survivability against the numerous anti Air Attacks with Bonus Damage against Armored targets in the game. Mutalisks are also a little cheaper than other air units, but it has the smallest attack range for an air unit. They are pretty weak overall but very fast. Ideally, they are best used for attacking areas with little defense.

Its attack has a special type of Splash Damage in the sense that it doesnt hit multiple targets in its line of fire. Instead, the attack will bounce off its initial target to another nearby target and deal damage. It can also hit a 3rd target if a enemy is close enough to the second target. Each hit will reduce the amount of damage done by half. Thus the second target will only take 50% weapon damage and the third will take 25%.
Sentry
Ghost
Thor
Battlecruiser
Missile Turret
Corruptor
Spore Crawler
Archon
Phoenix
Carrier
Mothership
Photon Cannon
The mutalisk has been little changed from its original form, the roving mantis screamer of the desolate Dinares sector. In their original forms these creatures were capable of atmospheric and deep-space flight, although how they accomplished such a feat is poorly understood. Apparently they were even capable of migrating between stars, presumably while in some kind of larval form.

Proof of this amazing interstellar capability can be observed from the towering aeries of the mantis screamers that are a common sight on lifeless worlds across several star systems. Most such nests are empty and abandoned now that this highly successful and adaptable species has been infested by the zerg and evolved into mutalisks.

Mutalisks form the primary flying forces of the zerg, making hit-and-run attacks against vulnerable installations and wheeling across the skies in prodigious numbers above zerg nests or land-based forces. Many attempted engagements with the zerg have collapsed due to the rapid arrival of large numbers of mutalisks before any meaningful air defense could be mustered. Under these circumstances the total loss of the forces involved is virtually guaranteed.

Conversely powerful air defenses have succeeded in keeping mutalisks at a distance, for the creatures are limited in vitality. However, they remain agile and dangerous opponents. A mutalisk can attack foes both in the air and on the ground by expelling a glave wurm: a voracious symbiote that can rapidly strike at several opponents as it explosively disintegrates. In large numbers or against weak defenses, mutalisks will always be a deadly threat.
© 2009 InfestedRaynor