Stim Packs
Source: Academy
Minerals: 100
Vespene Gas: 100
Research Time: 80
This upgrade is usable by Marines and Firebats. When used, the unit loses 10 health but gains increased movement speed and attacks twice as fast for a limited time. This ability is best used before combat with Medics since the infantry will be healed while still retaining the stim bonus. If you plan on attacking with a force of infantry early in the game, then this ability is a must have.