Health: 50
Armor: 1
Ground Attack: 8 * 2
Ground Attack Type: Plasma
Air Attack: None
Air Attack Type: None
Minerals: 50
Source: Barracks
Shields: None
Armor Type: Light
Ground Attack Upgrade: 1 * 2
Ground Attack Range: 2
Air Attack Upgrade: None
Air Attack Range: None
Vespene Gas: 25
Requirements: Academy
Vision: 7
Unit Type: Biological
Ground Attack Speed: 1.5
Ground Attack Splash: Yes
Air Attack Speed: None
Air Attack Splash: None
Build Time: 24
Supplies: 1
The Firebat is the second unit available to the Terrans, but its role is limited. It can be effective on a cluster of targets all bunched up together since their attack will damage all units in front of them instead of one, but only on light armored units. Most players dont use the Firebat because of its limited usability and it is the only Terran unit that has to get close to the enemy to attack.

Having a few Firebats with an Infantry squad is a good thing especially against Zealot groups which tend to pummel Marines. Just don't go crazy building them, they are designed to keep Zealot and Zergling groups at bay, nothing more. Plus with their relatively low health, they still die fairly fast even against their proper targets.

One tactic that is used with Firebats is a surprise resource attack. This is done by filling a Dropship with a few Firebats and taking them to their resource workers and unloading them. Since workers tend to be closely packed together, the Firebats splash attacks will make short work of them.
Stim Packs

Source: Academy
Minerals: 100
Vespene Gas: 100
Research Time: 80


This upgrade is usable by Marines and Firebats. When used, the unit loses 10 health but gains increased movement speed and attacks twice as fast for a limited time. This ability is best used before combat with Medics since the infantry will be healed while still retaining the stim bonus. If you plan on attacking with a force of infantry early in the game, then this ability is a must have.
Weaknesses

Vulture
Siege Tank
Hydralisk
Lurker
Ultralisk
Photon Cannon
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Goliath
Archon
Dragoon
Reaver
Sunken Colony
Strengths

Zergling
Zealot
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